Cellar Door Games first started teasing Rogue Legacy 2 on April Fools’ Day, leading many to wonder if it was a joke. But it’s not, according to both the announcement tweet and the Steam Store page. To see this content please enable targeting cookies. Manage cookie settings — CellarDoorGames (@CellarDoorGames) April 2, 2020 Like its predecessor, Rogue Legacy 2 a rogue-lite with randomized runs, changing characters, and more. The description says the grind in the game is optional, and if you play well, you can “dive deeper into the depths of the ever-changing world.” Here’s a list of featured pulled from the Steam page:
A procedurally generated adventure. The entire kingdom changes with every life, so no two runs are the same. Rogue-lite. Build your manor, improve your legacy, and make each child stronger than the last. The game can be beaten at level 1, but that doesn’t mean it has to. Universal Healthcare. Every child is unique. Some might have Synethesia, others might be a pacifist, and some could just be a little chubby. Through the powers of Socialism, traits that have more debilitating effects on gameplay now give gold bonuses. Castle Permanence. It’s a rogue-like where bosses stay dead. Every class (and there’s a lot!) now have their own unique set of armaments. Take down foes from afar with your bow as the nimble Ranger, or get up and close with the massive Battleaxe as the Barbarian. Stack Runes. Runes can now stack to infinity. It’ll take a while, but if you wanted to have penta jump, and lifesteal, and hyperspeed you can. And there’s a whole lot more.
A release is planned for sometime this summer. The original 2D rogue-like platformer was released on PC back in 2013 before being ported to PlayStation 3, PS4 and Vita the following year. It was released for Xbox One in 2015.